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Lrozanov
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On top of standalone mobile games, it's interesting to consider mobile games borne from existing games adapted to the mobile…
On
Mobile Games
I think the comments about narration and sound design are a large aspect of what sets Getting Over It apart…
On
Getting Over it: Driving Forces in Rage Games
It's interesting to talk about a standardisation of metagaming, almost as if a metagame is a genre, which is what…
On
Everything Is A Game
Yeah the fact that Aaron had no voice when his lines appeared took me out of the immersion and it…
On
Stories We Can’t Tell: We Are Chicago
It is true that Curtain's graphics make it stand out and it is intentional that the player experience a level…
On
Curtain and Challenging Media
It's interesting to consider space and sound, especially given Doom's position as one of the early 3D fps games. Detecting…
On
A Spatial Analysis on DOOM
I like the idea of constructing your own history as you cycle through a game. All games have repeated elements…
On
Video Games and History: An Interesting Relationship
This idea to turn Hades into a MOBA is really creative and I think with careful consideration could be done…
On
Hades (The Next League of Legends)
This is something I never considered and I'm glad you brought up. This kind of discussion can extend into the…
On
Publishing on Itch & Social Commentary
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2022 Syllabus
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