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JAmsler
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Something this made me think of is level-making in games like Mario Maker or Geometry Dash. In order for user-created…
On
Can videogames be ‘too difficult’?
Something this made me think of was the ending in the Stanley Parable that requires you to leave the game…
On
Conditioned Interaction
this was a super interesting review of what sounds like a very unique game! It's interesting to think about the…
On
Retro Game Review: Championship Manager 97/98
I think this is a super interesting take on what is generally regarded as a relaxing game! I was surprised…
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Why is My Frying Pan Here? Familiarity through Movement in Unpacking
Something that your article got me thinking about is esports and how the gender divide is present there, even though…
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Gamer Girls: Eric Rosenfield’s Doom vs Myst Commentary
It's interesting to me to think about procedural rhetoric in text-based games like the Uber Game, wherein there aren't a…
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Procedural Rhetoric in The Uber Game
It's interesting to think of roguelikes as a continuous history instead of resetting every time you die. In Hades, for…
On
Video Games and History: An Interesting Relationship
I really like your hypothesis that the creative and diverse character designs in the game contribute to a user's experience…
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Character Designs in Hades and What Makes Them So Great
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Syllabus
2022 Syllabus
Critical Play Videos
Past Syllabi
Syllabus 2021
Blog
Login
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