Retro Review: “Space” Invaders — How Simple Game Spaces Spawn Complex Strategies Critical Video Game Studies Retro Review: “Space” Invaders — How Simple Game Spaces Spawn Complex Strategies
We Are Chicago – “Interactive” Storytelling Critical Video Game StudiesCVGS 2022 We Are Chicago – “Interactive” Storytelling
Retro Game Review: Super Smash Bros. Critical Video Game Studies Retro Game Review: Super Smash Bros.
We are Chicago and Narrative Audience Critical Video Game StudiesCVGS 2022 We are Chicago and Narrative Audience
We are Chicago and the absence of consequences Critical Video Game Studies We are Chicago and the absence of consequences
Retro Review: Punch-Out!! – I give up. Critical Video Game Studies Retro Review: Punch-Out!! – I give up.
Game Review: 3-D Tic-Tac-Toe: Do AIs Dream of Procedural Rhetorics? Critical Video Game Studies Game Review: 3-D Tic-Tac-Toe: Do AIs Dream of Procedural Rhetorics?
We Are Chicago: A Lesson in ‘Feeling’ Critical Video Game Studies We Are Chicago: A Lesson in ‘Feeling’